233 online education, course and AI learning players across the US, Europe, Korea, Japan and China (+ India and others) in one table (US 46 · Europe 40 · Korea 58 · Japan 40 · China 42 · Other 7). Filter and sort by country, origin type, field, usage, revenue, revenue model, instructor payout, price band, face exposure and AI integration. Every figure carries the source check mark from our primary research (✔ filing or primary source / △ press report or estimate / ✘ shut down or refuted).
Each player is classified by its primary “origin (where it started)” and secondary “side lines (what it has added since).” Megastudy now ships AI tutors and Ryo-gakucho runs offline hubs, so single-bucket labels fail. Turn on “Include secondary types” to catch legacy academies that have bolted on AI. Because AI is the biggest variable in education, companies built around AI from day one sit in type ⑥, while existing players that added AI are filtered via the “AI integrated” flag.
| # | Name | Country | Origin · Field | Headline metric · Tier · Check | Revenue (est.) | Revenue model |
|---|
The table adapts to screen width (narrow screens hide revenue model, revenue and origin columns; click any row to see all fields). Click a row to expand operator, founding year, raw usage figures, pricing, revenue & valuation, instructor payout, AI notes, recent developments and source links. “Revenue (est.)” is converted to USD millions at approximate rates (1 USD = 1,400 KRW = 150 JPY = 7.2 CNY = 0.92 EUR = 0.78 GBP). Scale tiers are assigned from a single headline metric, so do not compare across different metric types without filtering.
| Scope | Value | Definition · timing | Check |
|---|---|---|---|
| Global online education | $203.8B → 2029 $279.3B | Statista 2025 (via secondary PDF) · CAGR 8.2% | △ |
| Global corporate training | $394.5B (North America $186.4B) | Training Industry 2025 · US firms with 100+ staff: $102.8B (Training magazine) | △ |
| Total global education | 2030 ~ $10T | HolonIQ 2025 outlook · includes public education | △ |
| Global AI in Education | $2.2B–$11.1B (5x gap by firm) | 2024–25 · narrow definition MarketsandMarkets $2.21B vs. broader definitions by Mordor & Precedence | △ |
| Global EdTech VC funding | $20.8B (2021) → $2.4B (2025) | HolonIQ · H1 2026 ~ $1.0B | ✔ / △ |
| Creator-led courses only | No standalone survey | Inferred from platform disclosures — Kajabi cumulative creatorGMV $10B+ · Patreon annual payout $2B+ · Whop cumulative $845M · Stan ARR $35M | △ |
| European EdTech VC | $1.2B (2023) → $0.8B (2024) · broad definition €0.71B → €1.6B (2024 → 2025) | Brighteye (secondary citation) · capital shifted from K-12 apps to AI workforce reskilling | △ |
| Europe’s largest listed educator | Pearson £3.577B | FY2025 full year · underlying +4% | ✔ |
| Korea e-learning supply revenue | KRW 5.852T | MOTIE · NIPA · SPRi 2024 · excludes offline cram schools | △ |
| Korea K-12 private tutoring spend | KRW 27.5T (−5.7%) | MOE · Statistics Korea 2025 · first drop in 5 years, but record KRW 604K/month per student | △ |
| Japan e-learning | JPY 392.35B (+2.7%) · B2B 129.35B · B2C 263.0B | Yano Research Institute FY2025 forecast | ✔ |
| Japan total education industry | JPY 2,855.57B (+0.7%) | Yano sum of 15 major segments FY2024 · cram & prep schools ~ JPY 985B | ✔ / △ |
| China paid knowledge (知识付费) | CNY 112.65B (2022) · 280.88B (2025 forecast) | iiMedia · actuals not published | △ |
| China vocational education (职业教育) | CNY 871.9B (2022) → 2027 1,268.1B forecast | Frost & Sullivan (via Jiemian) · distinct from paid knowledge definition | △ |
| China MOOCs | 483M registrations · 97K courses | Ministry of Education 2024-12 · combined across 30+ platforms | △ |
| Revenue model | Examples · typical pricing | Trend |
|---|
Depending on where the exact same course is sold, the instructor keeps anywhere from 7% to 100%. Marketplaces and subscription pools have trimmed creator shares year after year, pushing solo instructors toward flat-fee SaaS tools for direct sales. Figures reflect official disclosures and press reports.
| Channel | Country | Instructor payout · fee | Changes | Check |
|---|
Cross-checked across 81 AI education players. Products that sell “answers and explanations” are being replaced by LLMs, whereas products teaching “process, judgment and execution” and B2B “how to use AI” training are growing fast.
| Segment | AI impact | Evidence |
|---|
| Date | Deal · event | Amount | Note |
|---|
| Person | Country | Role · brand | Core business model | Defining move · numbers |
|---|
Alongside each region’s flagship platforms and academies, we picked one solo creator or emerging player with a distinct monetization model.
© 2026 ainewground · Published by Abover Co., Ltd.